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SCAPES-Hotel-Genting-Highlands-City-of-entertainment-Concrete- Bathroom

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 60000
cameraFarRange (float): 1000
cameraFocalLength (float): 30
cameraFov (float): 61.4918
cameraNearClip (float): 899.996
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3489.18
cameraTransform (m44f): [{-0.760839, 0.648941, -0, 3124.13}, {0.648941, 0.760839, -0, 1590.14}, {0, 0, -1, 1093.66}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1921, 1999]
displayWindow (box2i): [0, 0, 1921, 1999]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_30mm.B (half)
VRayExtraTex_30mm.G (half)
VRayExtraTex_30mm.R (half)
VRayExtraTex_Map #2138388633.B (half)
VRayExtraTex_Map #2138388633.G (half)
VRayExtraTex_Map #2138388633.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLightSelectIES.B (half)
VRayLightSelectIES.G (half)
VRayLightSelectIES.R (half)
VRayLightSelectNormal.B (half)
VRayLightSelectNormal.G (half)
VRayLightSelectNormal.R (half)
VRayLightSelectSUN.B (half)
VRayLightSelectSUN.G (half)
VRayLightSelectSUN.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMatteShadow.B (half)
VRayMatteShadow.G (half)
VRayMatteShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (hal

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